The game world as a metaphor for internal struggle

World as a metaphor

GRIS (Nomada Studio 2018)

First stage: Denial

GRIS (Nomada Studio 2018)

Second stage: Anger

GRIS (Nomada Studio 2018)

Third stage: Bargaining

GRIS (Nomada Studio 2018)

Forth stage: Depression

GRIS (Nomada Studio 2018)

Fifth stage: Acceptance

GRIS (Nomada Studio 2018)

Game’s finale

GRIS (Nomada Studio 2018)
GRIS (Nomada Studio 2018)

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Game Designer & Artist

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